SWTOR Beta Ends Here’s Some Tips
Posted on Monday, December 5th, 2011 and filed under Game News, RMT News, SWG, SWTOR.Howdy folks, how’s it goin’? So as a complete surprise to me, my wife received an invitation to 1 more weekend beta test for SWTOR, I looked in my email and I hadn’t received anything yet. About 30 mins later I did. w00t!! We logged in and ran as Smugglers this time. We were in the previous 2 weekend tests too. We never ran as the same class before, it’s pretty fun, it makes it easier for some of the harder boss’s. Not that we got very many levels, only lvl 12 this time. We learned a few things though.
First off, ALWAYS TAKE ANY MISSION YOU CAN, you get a lot of XP and most of the starter quests are quick and easy. Don’t pass them up. You’ll be glad you did later on down the road…
Second, make sure you find the bind points so that you travel back anywhere you have bound. They were usually in cantinas and by the taxis. I can’t remember the name of the special to do it but the cooldown is 30min. That worked out well for us.
Third, make sure you click on the taxi droid to have the point stored. Using the taxis is the fastest way to travel at first and a necessity, so you need to learn it right away. They will show you where you can go from their point and the connecting routes for all of the other taxi droid points you have stored.
SWTOR is going to be fun but I’m gonna miss SWG, SWTOR is not a replacement. SWTOR looks good and I hope it does well. I haven’t got into the crafting side of it much and I’m interested to see some end game stuff too. I did try the warzone feature. It queued me up into a group of 8v8 with toon levels from 11 to 50, I was the 11 LOL. I did get a kill and I died few times too. It was fun. The warzone I was in was like a capture and hold map where there were 3 huge turrets shooting at ship in space. The object was to hold those turret points. Pretty fun stuff!!
Well I’m outta here for now, here’s a screenie of the final minutes in the last beta weekend, Dance party in Coruscant!!
See ya later,
Mark
www.mogs.com
The *Real* Cataclysm Beta Opt-In
Posted on Tuesday, May 18th, 2010 and filed under Game News.Get those opt-ins ready for the World of Warcraft: Cataclysm closed beta! The sundering of Azeroth is nigh, and you don’t want to be left out in the cold of Northrend when you could be enjoying the sun-drenched beaches on the goblin isle of Kezan. To ensure you’re opted-in and eligible as a potential candidate, you’ll need a World of Warcraft license attached to your Battle.net account, have your current system specifications uploaded to the Battle.net Beta Profile Settings page, and have expressed interest through the franchise-specific check boxes.
So get your opt-ins set up, updated, and ready; we’re worgen real hard to get the beta going soon!
Link: https://www.battle.net/account/management/beta-profile.xml
APB: ALL POINTS BULLETIN
Posted on Sunday, April 18th, 2010 and filed under MMORPG Issues.
APB is the mmo many of us have been waiting for (besides SWTOR of course). An action fps mmo that is very player based. APB at first glance looks like Grand Theft Auto, and it’s just that, but much more. The game is split between two factions; you can wreck havoc upon the games city districts as a Criminal or gear up and lay down the law as an Enforcer. Missions are player based; Criminals will have missions to steal cars and rob stores, when this is done an All Points Bulletin will appear to the Enforcer players in the area alerting them of the crime and giving them a new mission to stop them. With that, missions can be approached by different strategies; you can sneak around town and find a car in the back streets to steal that no one would notice, or you and some friends can jack a car in broad daylight but you better be ready for the Enforcers to come rolling in.
The servers are split between Standard and Chaos. Standard servers are that the enforcers have to obey the laws and the criminals have to be more careful for the enforcers are keeping an eagle eye on the city. While a chaos server is like GTA where both factions can kill citizens and members of the opposing faction at whim. At first chaos seems like it would just be people patrolling sidewalks killing every npc on the block, but the bulletins go out, and you will be hunted down. Each server holds up to 100,000 people, which players can then go to district maps which hold up to 100 people, or social districts which hold up to 250 people. Each world has hundreds of these maps although only any single district has a population limit.
Just about everything on your character can be customized. Those with the inner artist can spend hours redetailing their cars and clothing with awesome designs and logos with an “Animal Crossing-esque” design grid. And the musicians can remix and create their own music with an in-game synthesizer, which all can be traded between players and played in your car on the radio for all to hear. APB has a lot to offer for an online game.
The game is scheduled to release sometime this Spring/Summer, and you can still apply for the beta. The more I look into it, the more I want to play it. With its early release, hopefully this is the game I have been looking for to satisfy my lust for a new non-WoW mmo.
-Jon












