Starwars: The Old Republic Music

Posted on Sunday, July 18th, 2010 and filed under SWTOR.

The emotional experience of Star Wars™ comes to life in new music created exclusively for The Old Republic™. From soft melodies that ring in the forest of Alderaan to the magnificent booming of a battle scene on Ord Mantell, a talented team of composers, musicians and developers came together to create a magical score for the game. Audio in The Old Republic, just as with the rest of the game, begins with the storytelling. As you all know by now, for the first time ever in an MMO, every quest and character will come to life fully voiced. This is a Star Wars saga that gives new meaning to the word ‘epic’: eight unique class storylines, thousands of hours of gameplay, and hundreds of thousands of dialogue lines. It is likely the largest voiceover project in entertainment history.

When you think about the legacy of Star Wars™, what you hear has totally moved and excited its fans: the orchestral score, the Cantina music, Chewie’s roar, and the pew-pew of a blaster rifle immediately take us to a galaxy far, far away. Developing sound for Star Wars™: The Old Republic™ requires that they bring together the talents of dialogue writers, cinematic designers, voice-over actors, musicians, engineers, and production teams at both LucasArts and BioWare. It’s their job to create an audio experience that enhances the emotional experience of the game and reaches the quality level expected of the Star Wars franchise. As fans and as game makers, I hope they’re excited and privileged to breathe life into every planet, every weapon, and every creature that beeps, squawks, or just plain talks…and it’s not as easy as it looks, er, sounds.  1

Mark@MOGS
SWG Guru

  1. source: http://swtor.com/news/blog/ 

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