Starwars: The Old Republic defines Bounty Hunter class.

Posted on Friday, April 3rd, 2009 and filed under Game News.

Hunter, Seeker, Killer for Hire
Countless enemies stand in the way of the Sith Empire’s drive for domination. The Empire spares no expense eliminating these threats, offering massive bounties to employ the galaxy’s most lethal hunters. Earning a death mark from the Empire means a life spent in fear, constantly looking over one’s shoulder. It is not a question of if a Bounty Hunter will find you… only when.

In my last post, 10 Upcoming MMOG’s for 2009, I touched briefly on some of the games coming out this year and how excited I was about Star Wars: The Old Republic. Last week’s Star Wars: The Old Republic trailer revealed that the soon to be released MMORPG will continue in Star Wars: Galaxies footsteps and allow bounty hunters as a playable class. This week Bioware updated their website to include a new class section devoted to providing more information about the current and upcoming playable classes.

The first public class Bioware defines is the Bounty Hunter class, giving us a good look at our future Fett, who apparently activates his jetpack with a wrist-worn laptop or something. While this is the first class to be announced by Bioware, it’s pretty much a given than Jedi Knights and Dark Jedi will be playable classes as well.

In describing bounty hunter capabilities, they mention their overall efficiency against “force-users”, which might be something to think about since you can almost guarantee that if Bioware follows in Sony’s shadow and makes the same mistake as far as making the Jedi class so easy to reach, everyone and their mother will be a Jedi something or another.

They also go a little in depth about itemization for the class, mentioning flame throwers, rocket launchers, and all manners of specially designed armor. “It’s not unheard of for a Bounty Hunter to spend as many credits on an advanced blaster as others might spend to purchase an entire starship.”

Jason@MOGS.com

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