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	<title>Mogs Blog &#187; MMORPG Issues</title>
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	<link>http://www.mogs.com/blog</link>
	<description>Virtual Currency and MMO Gaming Blog</description>
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		<title>Raid Finder Coming in Patch 4.3</title>
		<link>http://www.mogs.com/blog/fun-stuff/raid-finder-coming-in-patch-4-3</link>
		<comments>http://www.mogs.com/blog/fun-stuff/raid-finder-coming-in-patch-4-3#comments</comments>
		<pubDate>Mon, 03 Oct 2011 13:21:06 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[Warcraft]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[wow]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1223</guid>
		<description><![CDATA[This is straight from Blizz. I&#8217;m sorry its posted a bit late but I know you all are looking for a tidbit of information. There&#8217;s a lot more info out there too. Raid Finder Coming in Patch 4.3 We are working hard to introduce an exciting new feature to World of Warcraft in patch 4.3: [...]]]></description>
			<content:encoded><![CDATA[<p>This is straight from Blizz. I&#8217;m sorry its posted a bit late but I know you all are looking for a tidbit of information. There&#8217;s a lot more info out there too.</p>
<div><img src="http://www.blogcdn.com/www.wow.com/media/2010/02/blizzimg4.jpg" border="0" alt="" align="absMiddle" />Raid Finder Coming  in Patch 4.3</div>
<div>
<div>We are working hard to introduce an exciting new feature to World of  Warcraft in patch 4.3: the <strong>Raid Finder</strong> system. While it  presents unprecedented technical hurdles and may change before it&#8217;s  released, we wanted to provide you with an early look at what we hope to  accomplish, and share some details that we&#8217;ve worked out, which will  lend some insight as to how the new feature is planned to work.</p>
<p>So what is the Raid Finder? It will be a brand new grouping feature  that superficially works much like the Dungeon Finder. Instead of  five-player dungeons, the Raid Finder is designed to help players  quickly and easily form a pick-up raid for a specially tuned version of  the current tier of raid content: the Dragon Soul raid. It&#8217;s not  intended to replace organized raiding though. You&#8217;ll still need friends  and guild members to help you conquer the toughest raiding challenges  that patch 4.3 has to offer.</p>
<p>As we currently plan to roll out the Raid Finder feature in patch  4.3, level-85 players will be able to use it to access a 25-player  version of the Dragon Soul raid dungeon, which will culminate in a  glorious battle against Deathwing himself. Dragon Soul will be split  into three different difficulties. The Raid Finder provides access to a  new tier of difficulty, which in this case has split the raid into two  wings, each containing four boss encounters. Meanwhile, raiders will  still need to join with friends and guildmates to face the more  challenging normal and heroic versions of the raid, since the Raid  Finder cannot be used to access those higher difficulty levels.  Naturally, because they&#8217;re harder to defeat, the normal and heroic  version of Dragon Soul will drop more powerful lootalong with  prestigious rewards such as achievements, titles, and epic mounts. Rich  rewards still await those who face the Raid Finder version, which we  hope will introduce the thrills and epic experience of raiding to a  broader audience than ever before.</p>
<p>You can access the Raid Finder through the &#8216;Raid&#8217; button in the menu  at the bottom of the default user interface. The Raid Finder should feel  familiar to Dungeon Finder users. Just fire it up, select your class  role, click the &#8216;Find Raid&#8217; button, and get ready to face Deathwing&#8217;s  jaw of doom.</p>
<p><strong>FAQ</strong></p>
<p><strong>Q</strong>. <strong>Raids aren&#8217;t dungeons. Who will keep  things organized?</strong><br />
<strong>A. </strong>A Raid Finder raid will require someone to queue  as leader. The Raid Finder leader will have a very limited set of powers  and cannot change loot type, nor do they have the ability to  arbitrarily kick people from the raid. They do have the ability to mark  targets and use /raid warning, and can promote other players to be leads  as well. To be most successful, each Raid Finder group should have at  least one leader who will explain the fights, assign raid markers, and  make the tough calls, like who the main tank and off-tanks are.</p>
<p><strong>Q. How will loot be distributed?</strong><br />
<strong>A.</strong> Automatic rolls and the Need Before Greed loot  rules will apply in Raid Finder raids, just as they do in Dungeon Finder  instances. Also, while Dungeon Finder raids aren&#8217;t locked, you are only  eligible for loot from a boss once per week. This means that if you  were present for the defeat of a boss, whether you receive loot or not,  then you will automatically pass on loot that drops during later  attempts on that boss during the same week.</p>
<p><strong>Q.</strong> <strong>How will Raid Finder loot differ?</strong><br />
<strong>A.</strong> Loot acquired through the Raid Finder, including  tier set pieces, will be of a lower item level than items acquired from  normal or heroic mode versions of the Dragon Soul raid, and its  appearance may differ. Also, there are certain items, as well as  components for legendary weapons, which will not drop in Raid Finder  raids. While individual bosses will not yield Valor Points as they would  in other versions of the raid, you can still earn 250 Valor Points for  beating the final boss in each wing of the instance.</p>
<p>Tier armor that drops in Raid Finder raids still provides set  bonuses, and those bonuses are compatible with the higher item level  versions of the armor available in the normal and heroic mode versions  of the raid. None of these tier sets will be available for purchase from  a vendor via Valor Points.</p>
<p><strong>Q.</strong> <strong>Will there be an item level requirement  to use the Raid Finder?</strong><br />
<strong>A. </strong>Yes, accessing raids via the Raid Finder will  require that participating characters be level 85 and have attained a  certain item level, to help ensure that they are prepared for the  content they&#8217;ll be facing.</p>
<p><strong>Q. Will the Raid Finder be cross-realm?</strong><br />
<strong>A. </strong>Yes, the Raid Finder will draw players from all  realms. As with the Dungeon Finder, it will place some priority on  grouping players from the same realm, though not at the cost of  increased queue times.</p>
<p><strong>Q. What kind of raid composition will the Raid Finder create?</strong><br />
<strong>A.</strong> Each Raid Finder raid will include two tanks, six  healers, and seventeen damage dealers. As the raid is assembled, the  Raid Finder will attempt to balance the group according to armor type,  which should help ensure a healthy mix of melee and ranged dps.</p>
<p><strong>Q. Why 25-player only?</strong><br />
<strong>A.</strong> A 25-player group is actually easier and faster  to fill than a smaller group would be, and allows for greater  flexibility in raid creation, all of which will help contribute to lower  queue times. Also, 25-player raids are less subject to issues with  composition or player connectivity.</p>
<p>The Raid Finder version of the Dragon Soul raid will be designed with  pick-up raiding in mind. Normal and heroic difficulties will require  the greater organization and teamwork found in guild raid groups.</p>
<p><strong>Q. Will I get Call to Arms benefits when using the Raid  Finder?</strong><br />
<strong>A. </strong>We don&#8217;t currently plan to apply Call to Arms  benefits to the Raid Finder, though that may change in the future.</p>
<p><strong>Q. Will I be locked to a raid I join through the Raid Finder?</strong><br />
<strong>A. </strong>Since the Raid Finder only offers access  exclusively to a specially tuned version of the Dragon Soul raid  instance, instance locks will not be enforced for that version. Instance  locks will still be enforced for the normal and heroic versions of the  raid.</p>
<p><strong>Q.</strong> <strong>Can I queue with my friends in a party or  raid?</strong><br />
<strong>A. </strong>Yes, you can queue for the Raid Finder  individually, in a party, or in a raid. The Raid Finder can be a great  tool to help fill those last few slots in a raid.</p>
<p><strong>Q.</strong> <strong>I&#8217;m a dedicated raider with an organized  group, what good is the Raid Finder to me?</strong><br />
<strong>A. </strong>Since instance locks aren&#8217;t in play, Raid Finder  raids could provide a way for dedicated raiders to gear up alternate  characters, fill gaps in their itemization, finish off elusive set  bonuses, or just have some fun while preparing to face the normal or  heroic version of the raid on the next reset.</p>
<p><strong>Q. Why aren&#8217;t other raids available?</strong><br />
<strong>A. </strong> The Raid Finder is intended to help players  experience the current tier of content.Also, many older raids don&#8217;t  require a full complement of raiders, making the Raid Finder  unnecessary. This is also the first rollout of the feature and we  decided to start things simple, rather than potentially delay the  feature&#8217;s introduction.</p>
<p>If the Raid Finder proves popular, more raid instances may be added  to it in the future.</p>
<p><strong>Q. Will Vote Kick still work in the Raid Finder?</strong><br />
<strong>A. </strong>Yes, though many of the same requirements and  restrictions will be in place. For example, kicking too many times can  result in a Vote Kick cooldown. Also, the thresholds are different, and  several players will need to agree on kicking a candidate before the  vote begins. Successful kick votes will require a significant number of  Yes votes to pass.</p>
<p><strong>Q.</strong> <strong>What happens if I leave a Raid Finder  raid before it&#8217;s over?</strong><br />
<strong>A.</strong> Players who leave the Raid prematurely will  receive a Deserter Debuff, though it will likely be of longer duration  than the one applied to users of the Dungeon Finder. This debuff will  only apply to the Raid Finder system.</p>
<div><em><a href="http://us.battle.net/wow/en/blog/3608426/Raid_Finder_Coming_in_Patch_43-9_29_2011#blog">source</a></em></div>
</div>
</div>
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		<title>Anonymous Wants To Destroy Facebook</title>
		<link>http://www.mogs.com/blog/uncategorized/anonymous-wants-to-destroy-facebook</link>
		<comments>http://www.mogs.com/blog/uncategorized/anonymous-wants-to-destroy-facebook#comments</comments>
		<pubDate>Thu, 18 Aug 2011 06:28:54 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Anonymous]]></category>
		<category><![CDATA[Destroy Facebook]]></category>
		<category><![CDATA[hacktivist]]></category>
		<category><![CDATA[nov 5]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1113</guid>
		<description><![CDATA[Everything you do on Facebook stays on Facebook regardless of your "privacy" settings, and deleting your account is impossible, even if you "delete" your account, all your personal info stays on Facebook and can be recovered at any time. Changing the privacy settings to make your Facebook account more "private" is also a delusion. Facebook knows more about you than your family.]]></description>
			<content:encoded><![CDATA[<p>Anonymous, the shady-yet-principled hacktivist group that has previously  hacked into <a href="http://blogs.villagevoice.com/runninscared/2011/06/hacker_group_anonymous_iran_emails.php" target="_blank">Iran&#8217;s government emails</a>, the<a href="http://blogs.villagevoice.com/runninscared/2011/07/pentagon_hacked.php" target="_blank"> Pentagon</a>, possibly the <a href="http://blogs.villagevoice.com/runninscared/2011/06/imf_victim_of_l.php" target="_blank">IMF</a>, <a href="http://blogs.villagevoice.com/runninscared/2011/07/anonymous_hackers_fbi_raid_news_corp_emails.php" target="_blank">News Corp</a>, Anders Breivik&#8217;s <a href="http://blogs.villagevoice.com/runninscared/2011/07/anders_behring_1.php" target="_blank">Twitter account</a>, and much more, has a new target in  its crosshairs: <a href="https://rt.com/news/facebook-anonymous-destroy-privacy/" target="_blank">Facebook</a>. The hackers have set the date for  Facebook&#8217;s demise as November 5, 2011. The reason? Ironically, they&#8217;re  worried about privacy. Full text of their <a href="http://www.youtube.com/watch?v=SWQTS8zqYXU" target="_blank">press  release</a> after the jump.</p>
<p>DATE: November 5, 2011.</p>
<p>TARGET: https://facebook.com</p>
<p>Press:<br />
Twitter : <a href="https://twitter.com/#%21/OP_Facebook" target="_blank">https://twitter.com/OP_Facebook</a><br />
<a href="http://piratepad.net/YCPcpwrl09" target="_blank">http://piratepad.net/YCPcpwrl09</a><br />
Irc.Anonops.Li #OpFaceBook<br />
Message:</p>
<p>Attention citizens of the world,</p>
<p>We wish to get your attention, hoping you heed the warnings as  follows:<br />
Your medium of communication you all so dearly adore will be destroyed.  If you are a willing hacktivist or a guy who just wants to protect the  freedom of information then join the cause and kill facebook for the  sake of your own privacy.</p>
<p>Facebook has been selling information to government agencies and  giving clandestine access to information security firms so that they can  spy on people from all around the world. Some of these so-called  whitehat infosec firms are working for authoritarian governments, such  as those of Egypt and Syria.</p>
<p>Everything you do on Facebook stays on Facebook regardless of your  &#8220;privacy&#8221; settings, and deleting your account is impossible, even if you  &#8220;delete&#8221; your account, all your personal info stays on Facebook and can  be recovered at any time. Changing the privacy settings to make your  Facebook account more &#8220;private&#8221; is also a delusion. Facebook knows more  about you than your family. <a href="http://www.physorg.com/news170614271.html" target="_blank">http://www.physorg.com/news170614271.html </a><br />
<a href="http://itgrunts.com/2010/10/07/facebook-steals-numbers-and-data-from-your-iphone/" target="_blank">http://itgrunts.com/2010/10/07/facebook-steals-numbers-and-data-from-your-iph&#8230;.</a></p>
<p>You cannot hide from the reality in which you, the people of the  internet, live in. Facebook is the opposite of the Antisec cause. You  are not safe from them nor from any government. One day you will look  back on this and realise what we have done here is right, you will thank  the rulers of the internet, we are not harming you but saving you.</p>
<p>The riots are underway. It is not a battle over the future of privacy  and publicity. It is a battle for choice and informed consent. It&#8217;s  unfolding because people are being raped, tickled, molested, and  confused into doing things where they don&#8217;t understand the consequences.  Facebook keeps saying that it gives users choices, but that is  completely false. It gives users the illusion of and hides the details  away from them &#8220;for their own good&#8221; while they then make millions off of  you. When a service is &#8220;free,&#8221; it really means they&#8217;re making money off  of you and your information.</p>
<p>Think for a while and prepare for a day that will go down in history.  November 5 2011, #opfacebook . Engaged.</p>
<p>This is our world now. We exist without nationality, without  religious bias. We have the right to not be surveilled, not be stalked,  and not be used for profit. We have the right to not live as slaves.</p>
<p>We are anonymous<br />
We are legion<br />
We do not forgive<br />
We do not forget<br />
Expect us</p>
<p>&#8220;Kill Facebook for the sake of your own privacy&#8221; &#8212; doesn&#8217;t that  sound strange, coming from people who routinely steal private  information as they please? But this echoes the manifesto of a related  group, LulzSec, whose <a href="http://blogs.villagevoice.com/runninscared/2011/06/lulz_security_hackers_statement.php" target="_blank">nihilistic perspective on the state of the Internet</a> kind of made sense. An excerpt:</p>
<p>Do you think every hacker announces everything they&#8217;ve hacked? We certainly haven&#8217;t, and we&#8217;re damn sure others are playing the silent game. Do you feel safe with your Facebook accounts, your Google Mail accounts, your Skype accounts? What makes you think a hacker isn&#8217;t silently sitting inside all of these right now, sniping out individual people, or perhaps selling them off? You are a peon to these people. A toy. A string of characters with a value.This is what you should be fearful of, not us releasing things publicly, but the fact that someone hasn&#8217;t released something publicly.</p>
<p>Will Anonymous be able to successfully lay waste to Mark Zuckerberg&#8217;s fortress? This is set to be the Internet showdown of the year.</p>
<p>I cant wait to see what happens. It&#8217;s going to be interesting.</p>
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		<title>EVE Online:Incarna</title>
		<link>http://www.mogs.com/blog/uncategorized/eve-onlineincarna</link>
		<comments>http://www.mogs.com/blog/uncategorized/eve-onlineincarna#comments</comments>
		<pubDate>Sun, 14 Aug 2011 20:15:54 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[Mogs]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[eve online]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1109</guid>
		<description><![CDATA[The newest update/upgrade  to EVE online is Incarna. It allows you to leave your ship while you are docked in a station. I haven&#8217;t been able to play yet but I hear it&#8217;s pretty cool. Here is some information I got from the Evelopedia. Incarna (Also known as Ambulation or Walking in Stations) is an [...]]]></description>
			<content:encoded><![CDATA[<p>The newest update/upgrade  to EVE online is Incarna. It allows you to leave your ship while you are docked in a station. I haven&#8217;t been able to play yet but I hear it&#8217;s pretty cool. Here is some information I got from the Evelopedia.</p>
<p><a title="Incarna" href="http://wiki.eveonline.com/en/wiki/Incarna">Incarna</a> (Also known as <a title="Ambulation" href="http://wiki.eveonline.com/en/wiki/Ambulation">Ambulation</a> or Walking in Stations) is an  expansion for <a title="Eve online" href="http://wiki.eveonline.com/en/wiki/Eve_online">Eve Online</a> which introduces  the ability for pilots to step out of their pods and explore the Space  Stations throughout the galaxy. Walking in stations was first announced  in 2006 <a title="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=401" rel="nofollow" href="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=401">[1]</a>.  The title Incarna was given as the official  patch name during the 2009 Fanfest, as part of an update revealing the  release to be sometime in 2010. The expansion will be released in  stages, the first of which was on 21st of June 2011.</p>
<p><a name="Game_Design"></a></p>
<h2>Game Design</h2>
<p>The expansion is initially going to be relatively bare-bones, due to  the nature of the challenges of creating the technology and creating  game play that does not encroach on the methods people play <a title="Eve online" href="http://wiki.eveonline.com/en/wiki/Eve_online">Eve Online</a> today.</p>
<p>A Tactical Map is a major feature being planned for the  expansion. <a title="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=504" rel="nofollow" href="http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=504">[3]</a></p>
<div>&#8220;Through the course of our work on Ambulation,  we’ve come to realize the potential a Tactical Map could have when it  comes to things like war planning, logistics and complex fleet  movements. The Tactical Map would be a 3D holographic image of the  universe. The difference between the Tactical Map and the F10 map is that the  Tactical Map would allow interaction of multiple people simultaneously &#8211;  with the expected moderator privileges, obviously. It&#8217;s a collaborative  tool, meant to aid corporations and alliances in dealing with the  complexities inherent in tactically coordinating large numbers of  people.&#8221;</div>
<p>On release, the primary content will be the ability to run shops  inside of stations, ranging from Plastic Surgeons to Fashion Outlets.  Players will also be able to set up corporate offices where they can  hold meetings and introduce recruits. Player scripted NPCs will deliver  dialogue to people looking for information.</p>
<p>Mini Games are an expected feature of the Walking in Stations  expansion, with a thread on the <a title="Eve online" href="http://wiki.eveonline.com/en/wiki/Eve_online">Eve Online</a> forums taking player suggestions for  games to include. Gambling is one of the primary functions that is  planned for inclusion, with the ability to place anything from <a title="ISK" href="http://wiki.eveonline.com/en/wiki/ISK">ISK</a> to Ships in a wager.</p>
<p>Custom, player made clothing is another major feature. It will be  possible for anyone to have a custom made uniform or outfit, but to  prevent &#8220;visual <a title="Griefing" href="http://wiki.eveonline.com/en/wiki/Griefing">griefing</a>,&#8221; the color palette is being kept subdued  and realistic. <a title="CCP" href="http://wiki.eveonline.com/en/wiki/CCP">CCP</a> has also hired fashion designers  to aid in the development of clothing and fabrics within the Walking in  Stations expansion.</p>
<p><a name="Locations"></a></p>
<h2>Locations</h2>
<p>Players will be able to ambulate inside of Space Stations, the  offices, and the ships located within them. In addition, the captain&#8217;s  quarters of a ship will also be a visitable location where the player  can decorate and furnish their quarters to some degree.</p>
<p><a name="Art_Direction"></a></p>
<h2>Art Direction</h2>
<div>&#8220;Macarena-dancing aliens have nothing to do with  science fiction in my book. I recommend watching Aliens, Blade Runner  and The Empire Strikes Back. This is what true science fiction is about  and the reason we made EVE.&#8221;</div>
<p>The design and art for the Walking in Stations expansion, much like  the rest of <a title="Eve online" href="http://wiki.eveonline.com/en/wiki/Eve_online">Eve Online</a>, pushes for  grittiness, functionality, and a grim reality. The player visible areas  of the space stations will be expansive, with a lot of space to visit.  Since there will not be running in <a title="Ambulation" href="http://wiki.eveonline.com/en/wiki/Ambulation">Ambulation</a>, special accelerated walkways will be  provided to allow faster transport from place to place.</p>
<p><a name="Graphics_Technology"></a></p>
<h2>Graphics  Technology</h2>
<p>Incarna will make use of a radiosity based lighting system licensed  from <a title="http://www.geomerics.com/" rel="nofollow" href="http://www.geomerics.com/">Geometrics</a>.  This  gives Incarna a softer, warmer look when compared with Eve.  As  described at the CCP Presents! panel at Fanfest 2009<a title="http://www.youtube.com/user/ccpgames?blend=1&amp;ob=4#p/c/E7A45268BF4505BC/0/rNhPig8inEY" rel="nofollow" href="http://www.youtube.com/user/ccpgames?blend=1&amp;ob=4#p/c/E7A45268BF4505BC/0/rNhPig8inEY">[4]</a>:</p>
<div>&#8220;It means that you can have just one light source  and then that light source will bounce all over the room;  it will pick  up the light that is already on the wall and then bounce that light  back.  So if you have a green wall lit by a white light there will  actually be a greenish hue on the entire room. And this gives you a  really warm, fuzzy look to the interiors.  This is actually something  we&#8217;re working hard on because the look for the space is really crafted  in Eve to be a harsh, and dark contrasty look; partially because that&#8217;s  how space looks, but also because we want to give you that feeling that  Eve is a dark and cold place, and people can really screw you over,  right?  So we deliver that through the visuals when you&#8217;re in space.   However in stations, as we&#8217;re deploying Incarna, you won&#8217;t be able to  kill people, at least not in the first iterations, so it makes a lot of  sense for us to develop a different kind of lighting model.  So we want  this [to be] more of a soft, warmer model and that&#8217;s what this  technology allows us to do.&#8221;</div>
<div>I can&#8217;t wait to get back into the game and see my ships from an actual human perspective. I want to see a Hulk docked in Jita. I wonder of you will be able to see other peoples ships in the same station. The skins they have for the characters look really good too.</div>
<div><img class="alignnone" title="Walking in Stations character preview" src="http://wiki.eveonline.com/wikiEN/images/2/26/RealtimeCharCrop.jpg" alt="" width="367" height="393" /></div>
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		<title>SWG Closing December 15th 2011</title>
		<link>http://www.mogs.com/blog/fun-stuff/swg-closing-december-15th-2011</link>
		<comments>http://www.mogs.com/blog/fun-stuff/swg-closing-december-15th-2011#comments</comments>
		<pubDate>Sun, 14 Aug 2011 19:57:30 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[RMT News]]></category>
		<category><![CDATA[SWG]]></category>
		<category><![CDATA[gaming communities]]></category>
		<category><![CDATA[sony online entertainment soe]]></category>
		<category><![CDATA[Star Wars Galaxies]]></category>
		<category><![CDATA[trading card game]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1105</guid>
		<description><![CDATA[SO SWG IS CLOSING!! I hate to say it and its really sad. I went to bed one night and woke up to the forums being offline, normal for SOE sometimes. After the forums came back up this is what I found. on 06/24/2011 12:46:08 this was posted on the official SWG forums. Dear Star Wars [...]]]></description>
			<content:encoded><![CDATA[<p>SO SWG IS CLOSING!! I hate to say it and its really sad. I went to bed one night and woke up to the forums being offline, normal for SOE sometimes. After the forums came back up this is what I found. on 06/24/2011 12:46:08 this was posted on the official SWG forums.</p>
<div>
<p>Dear <em>Star Wars </em>Galaxies™  Community Member,</p>
<p>We write to you today to inform you that on  December 15, 2011, Sony Online Entertainment (SOE) and LucasArts will  end all services (MMO and Trading Card Game) for <em>Star Wars</em> Galaxies  (SWG).  The shutdown of SWG is a very difficult  decision, but SOE and LucasArts have mutually agreed that the end of  2011 is the appropriate time to end the game.</p>
<p>We are  extremely grateful to all of the SWG fans.  We have  had the rare opportunity to host one of the most dedicated and  passionate online gaming communities and we truly appreciate the support  we’ve received from each and every one of you over the course of the  past eight years.</p>
<p>In recognition of your incredible  loyalty, we are extending special Fan Appreciation offers to the current  SWG community. We also plan to go out with a bang with a  galaxy-ending in-game event in December and hope to see you all there.  The details relating to these offers and events as well as the timeline  and specifics regarding the discontinuation of the service, are provided  below.</p>
<p>Again, we want to extend our heartfelt thanks to our  player community for making SWG one of the best online communities in  gaming history.</p>
<p>Sincerely,</p>
<p>Sony Online Entertainment &amp; LucasArts</p>
<p>Click  <a href="http://starwarsgalaxies.station.sony.com/playerinfo/" target="_blank">here</a> for more information.</p>
<p>the link right there takes you here  http://starwarsgalaxies.station.sony.com/playerinfo/</p>
<p>Now I have been playing this game for 8 years now. I have made friends, real friends that i have actually met, and a lot of friends online across the globe. This game has always been about helping and needing the help of others to succeed in your endeavors. there is NO other game out there like it. SWG is a &#8220;sandbox&#8221; you can do almost anything you want to and it has the most involved crafting and resources system of any game out there. It is truly unique.</p>
<p>So you may ask, why close the game? There are still a lot of players and they are working on new content. Well at first everyone blamed SOE but it really wasn&#8217;t their fault. It turns out that LucasArts does not want to let SOE have the Star Wars license because of the new Star Wars the Old Republic game coming out from Bioware.</p>
<p>There is a petition out there that thousands have signed here is a link to it http://www.ipetitions.com/petition/saveswg/</p>
<p>We as players were told at the beginning that both games could coexist and the was great, I had planned on having at least 2 accounts possibly 3 or 4 depending on my kids. I already had 7 active SWG accounts, only 2 active now, and I figured I&#8217;d be able to have fun in both games. SWtOR doesn&#8217;t have what SWG has and vice-versa.</p>
<p>Since the announcement SOE has made a lot of changes to the game and promised to release the GCW2 update that they have been working on. I can&#8217;t wait to see it and im going to be sad when  it&#8217;s gone. I don&#8217;t know if I&#8217;ll play the new game or not, we&#8217;ll have to wait and see&#8230;&#8230;.</p>
</div>
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		<title>SWG / SOE and what they&#8217;re doing now&#8230;..</title>
		<link>http://www.mogs.com/blog/game-news/swg-soe-and-what-theyre-doing-now</link>
		<comments>http://www.mogs.com/blog/game-news/swg-soe-and-what-theyre-doing-now#comments</comments>
		<pubDate>Fri, 10 Jun 2011 14:47:01 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[SWG]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Star Wars Galaxies]]></category>
		<category><![CDATA[swg]]></category>
		<category><![CDATA[TCG]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1027</guid>
		<description><![CDATA[So most of you probably know about all of the trouble Sony has had with the PSN and SOE system. It was hacked. As part of their &#8220;Make Good&#8221; program, every active SWG account is receiving a Boba Fett Slave ITM miniature ship model. They are also running the Bonus Everything Weekend from now until [...]]]></description>
			<content:encoded><![CDATA[<h6>
<div>So most of you probably know about all of the trouble Sony has had with the PSN and SOE system. It was hacked.</div>
</h6>
<h6>As part of their &#8220;Make Good&#8221; program, every active SWG account is receiving a Boba Fett Slave ITM miniature ship model. They are also running the Bonus Everything Weekend from now until the Tuesday after Memorial Day!</h6>
<h6>I also checked the TCG and found that i had 3 free booster packs and 1 choose any loot card pack. I of course chose the Ionized Tibanna Gas Display. It looks like a lot of people did.</h6>
<p><img class="aligncenter" src="http://starwarsgalaxies.station.sony.com/tradingcardgame/images/loot_cards/tpov/full/ionized_gas_display.png" alt="" width="350" height="489" />Thats the hard one to get!! NOW ITS FREE!!</p>
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		<title>SWG Galactic Civil War 2 &#8211; Space Update</title>
		<link>http://www.mogs.com/blog/game-news/swg-galactic-civil-war-2-space-update</link>
		<comments>http://www.mogs.com/blog/game-news/swg-galactic-civil-war-2-space-update#comments</comments>
		<pubDate>Fri, 10 Jun 2011 14:46:32 +0000</pubDate>
		<dc:creator>mark</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[SWG]]></category>
		<category><![CDATA[gcw]]></category>
		<category><![CDATA[GCW2]]></category>
		<category><![CDATA[Star Wars Galaxies]]></category>
		<category><![CDATA[swg]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=1033</guid>
		<description><![CDATA[We all know that space has needed some help in SWG for a while. It&#8217;s still reayyl awesome but it needs more. It looks like they&#8217;re working on it, and it looks good. In addition to new GCW scenarios in space, they are also introducing the ACE Pilot System where you can battle against some [...]]]></description>
			<content:encoded><![CDATA[<p>We all know that space has needed some help in SWG for a while. It&#8217;s still reayyl awesome but it needs more. It looks like they&#8217;re working on it, and it looks good.</p>
<p>In addition to new GCW scenarios in space, they are also introducing  the <em>ACE Pilot System</em> where you can battle against some of the  best pilots from classic <em>Star Wars™</em> lore. How would you fare  against <strong><em>Wedge Antilles</em></strong> or other famous <em>Star  Wars</em> characters? Find out in the <em>GCW2</em> Space Update coming  soon to a galaxy near you! I cant wait!!</p>
<p>Being able to fly against Wedge or maybe even Anakin, what a hoot that would be. He was supposed to be one of the best!! I&#8217;m interested to see these new scenarios they have lined up for us and there better be more than 1 for each faction.</p>
<p>Mark SWG Guru</p>
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		<title>&#8220;Real ID&#8221; on Forums Cancelled</title>
		<link>http://www.mogs.com/blog/game-news/real-id-on-forums-cancelled</link>
		<comments>http://www.mogs.com/blog/game-news/real-id-on-forums-cancelled#comments</comments>
		<pubDate>Tue, 13 Jul 2010 09:38:11 +0000</pubDate>
		<dc:creator>jon</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[account]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[real id]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Warcraft]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=671</guid>
		<description><![CDATA[Quote from: Nethaera (Source) I&#8217;d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We&#8217;ve been constantly monitoring the feedback you&#8217;ve given us, as well as internally discussing your concerns about the use of real names [...]]]></description>
			<content:encoded><![CDATA[<div class="blizzquotewrap">
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	<span class="corners-top"><span></span></span></p>
<div class="blizzquoteheader"><span>Quote from: <b>Nethaera (<a href="http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&#038;sid=1" style="color: white;">Source</a>)</b></span><b></b></div>
<div class="blizzquote">
<p>I&#8217;d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We&#8217;ve been constantly monitoring the feedback you&#8217;ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we&#8217;ve decided at this time that real names will not be required for posting on official Blizzard forums.
<p><a href="http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&#038;sid=1">Click here for Nethaera&#8217;s full post</a></p>
<p>	<span class="corners-bottom"><span></span></span>
</div>
</div>
</div>
<p>It looks as though the people have spoken. As quickly as Blizzard announced the new &#8220;Real ID&#8221; system that they&#8217;d like to implement, the amount of dirt it stired has caused Blizzard to decide to not implement the system into the online forums. Nethaera came back and explained that the Real ID will still be used in game for the cross-game communication. </p>
<p>Personally, I think this is a very nice step towards cross-gaming communication. Although I feel there should be various settings that each player can manage that controls what ID you are known by cross game. Whether it be your real name to some individuals while your player ID to the rest of the group. I&#8217;m sure the Real ID system is going to go through a plethora of changes, and hopefully it is streamlined to allow the best cross-game communication while keeping privacy and security settings strong. </p>
<p>- <strong>Jon@MOGS</strong></p>
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		<title>Blizzard&#8217;s New &#8220;Real ID&#8221;</title>
		<link>http://www.mogs.com/blog/game-news/blizzards-new-real-id</link>
		<comments>http://www.mogs.com/blog/game-news/blizzards-new-real-id#comments</comments>
		<pubDate>Wed, 07 Jul 2010 05:05:42 +0000</pubDate>
		<dc:creator>Jake</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[account]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[real id]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[Warcraft]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=641</guid>
		<description><![CDATA[Quote from: Nethaera (Source) Recently, we introduced our new Real ID feature &#8211; http://www.battle.net/realid/ , a new way to stay connected with your friends on the new Battle.net. Today, we wanted to give you a heads up about our plans for Real ID on our official forums, discuss the design philosophy behind the changes we’re [...]]]></description>
			<content:encoded><![CDATA[<div class="blizzquotewrap">
<div class="blizzquoteinner">
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<div class="blizzquoteheader"><span>Quote from: <b>Nethaera (<a href="http://forums.battle.net/thread.html?topicId=25626109041&#038;sid=3000" style="color: white;">Source</a>)</b></span><b></b></div>
<div class="blizzquote">
<p>Recently, we introduced our new Real ID feature &#8211; http://www.battle.net/realid/ , a new way to stay connected with your friends on the new Battle.net. Today, we wanted to give you a heads up about our plans for Real ID on our official forums, discuss the design philosophy behind the changes we’re making, and give you a first look at some of the new features we’re adding to the forums to help improve the quality of conversations and make the forums an even more enjoyable place for players to visit.</p>
<p>The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID &#8212; that is, their real-life first and last name &#8212; with the option to also display the name of their primary in-game character alongside it.</p>
<p>	<span class="corners-bottom"><span></span></span>
</div>
</div>
</div>
<p>Recently announced by Nethaera on the WOW forums, it looks like all posts and replies on official Blizzard forums will now display the first and last name on each user&#8217;s battle.net account.  This will go into effect before the Launch of the new Starcraft II community site, which is set to launch before July 27th.  This new change is being dubbed &#8220;Real ID&#8221;.</p>
<p>What do you guys think the result of removing this veil of anonymity will be?  Will this help reduce flame wars and trolling, and result in more positive and constructive feedback?  Or, will this result in increased trolling?  With Facebook having over 400 million users, it will be easy to find WOW players on there, which could in turn, move the trolling to a more personal section of the gamers life.  Interestingly, Blizzard&#8217;s employees will also have their real first and last on on the forums too.</p>
<p>Being a former active participant of the forums, this intrigues me.  I would guess that having the accountability of your name next to your avatar, would result in posters acting closer to their actual real life selves.  However, I also could see this being a problem, because trolls are likely to dig up real life dirt on players now, and bring that into the forums.  Nevertheless, it will be interesting when this goes live around July 27th.</p>
<p><strong>Jake@MOGS</strong></p>
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		<title>APB: ALL POINTS BULLETIN</title>
		<link>http://www.mogs.com/blog/mmorpg-issues/apb-all-points-bulletin</link>
		<comments>http://www.mogs.com/blog/mmorpg-issues/apb-all-points-bulletin#comments</comments>
		<pubDate>Sun, 18 Apr 2010 21:57:17 +0000</pubDate>
		<dc:creator>hayden</dc:creator>
				<category><![CDATA[MMORPG Issues]]></category>
		<category><![CDATA[apb]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[first glance]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[MMO]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=620</guid>
		<description><![CDATA[www.youtube.com/watch?v=0DnXvGDmPoE APB is the mmo many of us have been waiting for (besides SWTOR of course). An action fps mmo that is very player based. APB at first glance looks like Grand Theft Auto, and it’s just that, but much more. The game is split between two factions; you can wreck havoc upon the games [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=0DnXvGDmPoE">www.youtube.com/watch?v=0DnXvGDmPoE</a></p>
<p>APB is the mmo many of us have been waiting for (besides SWTOR of course). An action fps mmo that is very player based. APB at first glance looks like Grand Theft Auto, and it’s just that, but much more. The game is split between two factions; you can wreck havoc upon the games city districts as a Criminal or gear up and lay down the law as an Enforcer. Missions are player based; Criminals will have missions to steal cars and rob stores, when this is done an All Points Bulletin will appear to the Enforcer players in the area alerting them of the crime and giving them a new mission to stop them. With that, missions can be approached by different strategies; you can sneak around town and find a car in the back streets to steal that no one would notice, or you and some friends can jack a car in broad daylight but you better be ready for the Enforcers to come rolling in.</p>
<p>The servers are split between Standard and Chaos. Standard servers are that the enforcers have to obey the laws and the criminals have to be more careful for the enforcers are keeping an eagle eye on the city. While a chaos server is like GTA where both factions can kill citizens and members of the opposing faction at whim. At first chaos seems like it would just be people patrolling sidewalks killing every npc on the block, but the bulletins go out, and you will be hunted down.  Each server holds up to 100,000 people, which players can then go to district maps which hold up to 100 people, or social districts which hold up to 250 people. Each world has hundreds of these maps although only any single district has a population limit.</p>
<p>Just about everything on your character can be customized. Those with the inner artist can spend hours redetailing their cars and clothing with awesome designs and logos with an “Animal Crossing-esque” design grid. And the musicians can remix and create their own music with an in-game synthesizer, which all can be traded between players and played in your car on the radio for all to hear. APB has a lot to offer for an online game.</p>
<p>The game is scheduled to release sometime this Spring/Summer, and you can still apply for the beta. The more I look into it, the more I want to play it. With its early release, hopefully this is the game I have been looking for to satisfy my lust for a new non-WoW mmo.</p>
<p><strong>-Jon</strong></p>
<p><a href="http://www.mogs.com">Mogs.com</a></p>
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		<title>Atlantica Online</title>
		<link>http://www.mogs.com/blog/fun-stuff/atlantica-online</link>
		<comments>http://www.mogs.com/blog/fun-stuff/atlantica-online#comments</comments>
		<pubDate>Fri, 13 Nov 2009 23:20:48 +0000</pubDate>
		<dc:creator>hayden</dc:creator>
				<category><![CDATA[Fun Stuff]]></category>
		<category><![CDATA[Game News]]></category>
		<category><![CDATA[MMORPG Issues]]></category>

		<guid isPermaLink="false">http://www.mogs.com/blog/?p=520</guid>
		<description><![CDATA[Atlantica Online is a free to play game that offers strategic turn based game control of several characters. If you are looking for a break from traditional MMO’s and just want to try something different, fun, and free, Atlantica Online is a pretty good choice. I was surprised at how smooth the play was and [...]]]></description>
			<content:encoded><![CDATA[<p>Atlantica Online is a free to play game that offers strategic turn based game control of several characters. If you are looking for a break from traditional MMO’s and just want to try something different, fun, and free, Atlantica Online is a pretty good choice. I was surprised at how smooth the play was and how fun it is to pick up new boxes and follow the quest line.  What are these boxes? They are packages that contain items and goods.  When you open them it is somewhat like a lottery or slot machine, items spin around and you win something. There are tons of rare and unique items that pop up.  </p>
<p>Characters are pretty cool, a selection of mercenaries are available for you to grow your army. All those little items popping out of the boxes give you opportunity to gear up all the characters that follow your main toon through the game.  I can’t say I’ll invest a great deal of time in the game, but  for something different now and then it’s better than most of the free to play games sweeping the industry. </p>
<p>Dan@mogs.com</p>
<p><img src="http://www.mogs.com/blog/wp-content/uploads/2009/11/Dans-Atlantica-Blog-Picture-300x220.jpg" alt="Atlantica" title="Atlantica" width="300" height="220" class="alignnone size-medium wp-image-555" /></p>
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